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- namespace Content.Shared.Cloning.Events;
- /// <summary>
- /// Raised before a mob is cloned. Cancel to prevent cloning.
- /// </summary>
- [ByRefEvent]
- public record struct CloningAttemptEvent(CloningSettingsPrototype Settings, bool Cancelled = false);
- /// <summary>
- /// Raised after a new mob got spawned when cloning a humanoid.
- /// </summary>
- [ByRefEvent]
- public record struct CloningEvent(CloningSettingsPrototype Settings, EntityUid CloneUid);
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