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- using Content.Shared.Power;
- namespace Content.Client.PowerCell;
- [RegisterComponent]
- [Access(typeof(PowerChargerVisualizerSystem))]
- public sealed partial class PowerChargerVisualsComponent : Component
- {
- /// <summary>
- /// The base sprite state used if the power cell charger does not contain a power cell.
- /// </summary>
- [DataField("emptyState")]
- [ViewVariables(VVAccess.ReadWrite)]
- public string EmptyState = "empty";
- /// <summary>
- /// The base sprite state used if the power cell charger contains a power cell.
- /// </summary>
- [DataField("occupiedState")]
- [ViewVariables(VVAccess.ReadWrite)]
- public string OccupiedState = "full";
- /// <summary>
- /// A mapping of the indicator light overlays for the power cell charger.
- /// <see cref="CellChargerStatus.Off"/> Maps to the state used when the charger is out of power/disabled.
- /// <see cref="CellChargerStatus.Empty"/> Maps to the state used when the charger does not contain a power cell.
- /// <see cref="CellChargerStatus.Charging"/> Maps to the state used when the charger is charging a power cell.
- /// <see cref="CellChargerStatus.Charged"/> Maps to the state used when the charger contains a fully charged power cell.
- /// </summary>
- [DataField("lightStates")]
- [ViewVariables(VVAccess.ReadWrite)]
- public Dictionary<CellChargerStatus, string> LightStates = new()
- {
- [CellChargerStatus.Off] = "light-off",
- [CellChargerStatus.Empty] = "light-empty",
- [CellChargerStatus.Charging] = "light-charging",
- [CellChargerStatus.Charged] = "light-charged",
- };
- }
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