| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546 |
- using System.Linq;
- using Content.Shared.AlertLevel;
- using Robust.Client.GameObjects;
- using Robust.Client.Graphics;
- using Robust.Shared.Utility;
- namespace Content.Client.AlertLevel;
- public sealed class AlertLevelDisplaySystem : EntitySystem
- {
- public override void Initialize()
- {
- base.Initialize();
- SubscribeLocalEvent<AlertLevelDisplayComponent, AppearanceChangeEvent>(OnAppearanceChange);
- }
- private void OnAppearanceChange(EntityUid uid, AlertLevelDisplayComponent alertLevelDisplay, ref AppearanceChangeEvent args)
- {
- if (args.Sprite == null)
- {
- return;
- }
- var layer = args.Sprite.LayerMapReserveBlank(AlertLevelDisplay.Layer);
- if (args.AppearanceData.TryGetValue(AlertLevelDisplay.Powered, out var poweredObject))
- {
- args.Sprite.LayerSetVisible(layer, poweredObject is true);
- }
- if (!args.AppearanceData.TryGetValue(AlertLevelDisplay.CurrentLevel, out var level))
- {
- args.Sprite.LayerSetState(layer, alertLevelDisplay.AlertVisuals.Values.First());
- return;
- }
- if (alertLevelDisplay.AlertVisuals.TryGetValue((string) level, out var visual))
- {
- args.Sprite.LayerSetState(layer, visual);
- }
- else
- {
- args.Sprite.LayerSetState(layer, alertLevelDisplay.AlertVisuals.Values.First());
- }
- }
- }
|