NoJobsAvailableSpawningEvent.cs 307 B

12345678
  1. using Robust.Shared.Player;
  2. namespace Content.Server.GameTicking.Events;
  3. /// <summary>
  4. /// Raised on players who attempt to spawn in but fail to get a job, due to there not being any job slots available.
  5. /// </summary>
  6. public readonly record struct NoJobsAvailableSpawningEvent(ICommonSession Player);