GetDisallowedJobsEvent.cs 265 B

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  1. using Content.Shared.Roles;
  2. using Robust.Shared.Player;
  3. using Robust.Shared.Prototypes;
  4. namespace Content.Server.GameTicking.Events;
  5. [ByRefEvent]
  6. public readonly record struct GetDisallowedJobsEvent(ICommonSession Player, HashSet<ProtoId<JobPrototype>> Jobs);