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- using System;
- using Robust.Client.Graphics;
- using Content.Client.Parallax.Data;
- using Robust.Shared.Graphics;
- namespace Content.Client.Parallax;
- /// <summary>
- /// A 'prepared' (i.e. texture loaded and ready to use) parallax layer.
- /// </summary>
- public struct ParallaxLayerPrepared
- {
- /// <summary>
- /// The loaded texture for this layer.
- /// </summary>
- public Texture Texture { get; set; }
- /// <summary>
- /// The configuration for this layer.
- /// </summary>
- public ParallaxLayerConfig Config { get; set; }
- }
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