- using Content.Shared.Crayon;
- using Robust.Shared.GameObjects;
- using Robust.Shared.ViewVariables;
- namespace Content.Client.Crayon
- {
- [RegisterComponent]
- public sealed partial class CrayonComponent : SharedCrayonComponent
- {
- [ViewVariables(VVAccess.ReadWrite)] public bool UIUpdateNeeded;
- [ViewVariables] public int Charges { get; set; }
- [ViewVariables] public int Capacity { get; set; }
- }
- }
|