VoidApplauseSpellEvent.cs 673 B

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  1. using Content.Shared.Actions;
  2. using Content.Shared.Chat.Prototypes;
  3. using Robust.Shared.Prototypes;
  4. using Robust.Shared.Serialization;
  5. namespace Content.Shared.Magic.Events;
  6. public sealed partial class VoidApplauseSpellEvent : EntityTargetActionEvent, ISpeakSpell
  7. {
  8. [DataField]
  9. public string? Speech { get; private set; }
  10. /// <summary>
  11. /// Emote to use.
  12. /// </summary>
  13. [DataField]
  14. public ProtoId<EmotePrototype> Emote = "ClapSingle";
  15. /// <summary>
  16. /// Visual effect entity that is spawned at both the user's and the target's location.
  17. /// </summary>
  18. [DataField]
  19. public EntProtoId Effect = "EffectVoidBlink";
  20. }