roundstart.yml 788 B

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  1. - type: entity
  2. id: BaseGameRule
  3. abstract: true
  4. components:
  5. - type: GameRule
  6. - type: entity
  7. parent: BaseGameRule
  8. id: RespawnDeadRule
  9. components:
  10. - type: RespawnDeadRule
  11. alwaysRespawnDead: true
  12. - type: RespawnTracker
  13. respawnDelay: 300
  14. deleteBody: false
  15. - type: entity
  16. id: InactivityTimeRestart
  17. parent: BaseGameRule
  18. components:
  19. - type: InactivityRule
  20. inactivityMaxTime: 600
  21. roundEndDelay: 10
  22. - type: entity
  23. id: MaxTimeRestart
  24. parent: BaseGameRule
  25. components:
  26. - type: MaxTimeRestartRule
  27. roundMaxTime: 300
  28. roundEndDelay: 10
  29. - type: entity
  30. id: Sandbox
  31. parent: BaseGameRule
  32. components:
  33. - type: SandboxRule
  34. - type: entity
  35. id: Secret
  36. parent: BaseGameRule
  37. components:
  38. - type: SecretRule