- type: reagent id: Desoxyephedrine name: reagent-name-desoxyephedrine group: Narcotics desc: reagent-desc-desoxyephedrine physicalDesc: reagent-physical-desc-translucent flavor: bitter color: "#FAFAFA" boilingPoint: 212.0 # Dexosyephedrine vape when? meltingPoint: 170.0 metabolisms: Poison: effects: - !type:HealthChange damage: types: Poison: 0.75 - !type:HealthChange conditions: - !type:ReagentThreshold min: 30 damage: types: Poison: 2 # this is added to the base damage of the meth. Asphyxiation: 2 Narcotic: effects: - !type:MovespeedModifier walkSpeedModifier: 1.35 sprintSpeedModifier: 1.35 - !type:GenericStatusEffect key: Stutter component: StutteringAccent - !type:Jitter - !type:GenericStatusEffect key: Stun time: 3 type: Remove - !type:GenericStatusEffect key: KnockedDown time: 3 type: Remove - !type:GenericStatusEffect conditions: - !type:ReagentThreshold reagent: Haloperidol max: 0.01 key: Drowsiness time: 10 type: Remove Medicine: effects: - !type:ResetNarcolepsy conditions: - !type:ReagentThreshold min: 20 - type: reagent id: Ephedrine name: reagent-name-ephedrine group: Narcotics desc: reagent-desc-ephedrine physicalDesc: reagent-physical-desc-powdery flavor: bitter color: "#D2FFFA" boilingPoint: 255.0 meltingPoint: 36.0 metabolisms: Narcotic: effects: - !type:MovespeedModifier walkSpeedModifier: 1.25 sprintSpeedModifier: 1.25 - !type:HealthChange conditions: - !type:ReagentThreshold min: 20 damage: types: Poison: 2 # this is added to the base damage of the meth. Asphyxiation: 2 - !type:Jitter - !type:GenericStatusEffect key: Stun time: 1 type: Remove - !type:GenericStatusEffect key: KnockedDown time: 1 type: Remove - !type:GenericStatusEffect conditions: - !type:ReagentThreshold reagent: Haloperidol max: 0.01 key: Drowsiness time: 10 type: Remove - !type:PopupMessage visualType: Medium messages: ["ephedrine-effect-tight-pain", "ephedrine-effect-heart-pounds"] type: Local probability: 0.05 Medicine: effects: - !type:ResetNarcolepsy conditions: - !type:ReagentThreshold min: 30 - type: reagent id: Stimulants name: reagent-name-stimulants group: Narcotics desc: reagent-desc-stimulants physicalDesc: reagent-physical-desc-energizing flavor: sharp color: "#9A040E" boilingPoint: 212.0 meltingPoint: 170.0 metabolisms: Narcotic: metabolismRate: 1.0 effects: - !type:MovespeedModifier walkSpeedModifier: 1.3 sprintSpeedModifier: 1.3 - !type:HealthChange conditions: - !type:ReagentThreshold min: 80 #please wait 3 minutes before using another stimpack damage: types: Poison: 1 - !type:AdjustReagent conditions: - !type:ReagentThreshold reagent: ChloralHydrate min: 1 reagent: ChloralHydrate amount: -10 - !type:GenericStatusEffect key: Stun time: 3 type: Remove - !type:GenericStatusEffect key: KnockedDown time: 3 type: Remove - !type:GenericStatusEffect key: StaminaModifier component: StaminaModifier time: 3 type: Add - !type:GenericStatusEffect key: ForcedSleep time: 3 type: Remove - !type:GenericStatusEffect conditions: - !type:ReagentThreshold reagent: Haloperidol max: 0.01 key: Drowsiness time: 10 type: Remove Medicine: metabolismRate: 1.0 effects: - !type:ResetNarcolepsy - !type:SatiateHunger factor: 1 - !type:SatiateThirst factor: 1 - !type:HealthChange conditions: - !type:TotalDamage min: 70 # only heals when you're more dead than alive damage: # heals at the same rate as tricordrazine, doesn't heal poison because if you OD'd I'm not giving you a safety net groups: Burn: -1 Brute: -1 - type: reagent id: THC name: reagent-name-thc group: Narcotics desc: reagent-desc-thc flavor: bitter flavorMinimum: 0.05 color: "#808080" physicalDesc: reagent-physical-desc-crystalline plantMetabolism: - !type:PlantAdjustNutrition amount: -5 - !type:PlantAdjustHealth amount: -1 metabolisms: Narcotic: effects: - !type:GenericStatusEffect key: SeeingRainbows component: SeeingRainbows type: Add time: 16 refresh: false - type: reagent id: Nicotine name: reagent-name-nicotine group: Narcotics desc: reagent-desc-nicotine flavor: bitter color: "#C0C0C0" physicalDesc: reagent-physical-desc-strong-smelling plantMetabolism: - !type:PlantAdjustHealth amount: -5 # TODO: Replace these nonstandardized effects with generic brain damage - type: reagent id: Impedrezene name: reagent-name-impedrezene group: Narcotics desc: reagent-desc-impedrezene physicalDesc: reagent-physical-desc-acrid flavor: bitter color: "#215263" metabolisms: Narcotic: effects: - !type:MovespeedModifier walkSpeedModifier: 0.65 sprintSpeedModifier: 0.65 - !type:HealthChange damage: types: Poison: 2 - !type:GenericStatusEffect key: SeeingRainbows component: SeeingRainbows type: Add time: 10 refresh: false - !type:ChemVomit # Vomiting is a symptom of brain damage probability: 0.05 - !type:Drunk # Headaches and slurring are major symptoms of brain damage, this is close enough boozePower: 5 - type: reagent id: SpaceDrugs name: reagent-name-space-drugs group: Narcotics desc: reagent-desc-space-drugs physicalDesc: reagent-physical-desc-syrupy flavor: bitter color: "#63806e" metabolisms: Narcotic: effects: - !type:GenericStatusEffect key: SeeingRainbows component: SeeingRainbows type: Add time: 5 refresh: false - type: reagent id: Bananadine name: reagent-name-bananadine group: Narcotics desc: reagent-desc-bananadine physicalDesc: reagent-physical-desc-powdery flavor: bitter color: "#ffff00" metabolisms: Narcotic: effects: - !type:GenericStatusEffect key: SeeingRainbows component: SeeingRainbows type: Add time: 5 refresh: false # Probably replace this one with sleeping chem when putting someone in a comatose state is easier - type: reagent id: Nocturine name: reagent-name-nocturine group: Narcotics desc: reagent-desc-nocturine physicalDesc: reagent-physical-desc-powdery color: "#128e80" boilingPoint: 444.0 meltingPoint: 128.0 metabolisms: Narcotic: effects: - !type:GenericStatusEffect conditions: - !type:ReagentThreshold reagent: Nocturine min: 8 key: ForcedSleep component: ForcedSleeping refresh: false type: Add - type: reagent id: MuteToxin name: reagent-name-mute-toxin group: Narcotics desc: reagent-desc-mute-toxin physicalDesc: reagent-physical-desc-syrupy color: "#000000" boilingPoint: 255.0 meltingPoint: 36.0 metabolisms: Narcotic: effects: - !type:GenericStatusEffect key: Muted component: Muted type: Add time: 10 refresh: false - type: reagent id: NorepinephricAcid name: reagent-name-norepinephric-acid group: Narcotics desc: reagent-desc-norepinephric-acid physicalDesc: reagent-physical-desc-milky flavor: salty color: "#96a8b5" boilingPoint: 255.0 meltingPoint: 36.0 metabolisms: Narcotic: effects: - !type:PopupMessage type: Local messages: - generic-reagent-effect-burning-eyes - generic-reagent-effect-burning-eyes-a-bit - generic-reagent-effect-tearing-up - norepinephricacid-effect-eyelids - norepinephricacid-effect-eyes-itch - norepinephricacid-effect-vision-fade - norepinephricacid-effect-vision-fail probability: 0.08 - !type:PopupMessage visualType: MediumCaution type: Local messages: - norepinephricacid-effect-eye-disconnect - norepinephricacid-effect-eye-pain - norepinephricacid-effect-darkness - norepinephricacid-effect-blindness conditions: - !type:ReagentThreshold min: 20 probability: 0.03 #If anyone wants to add a light dimming or grayscale effect when under 20u, be my guest - !type:GenericStatusEffect key: TemporaryBlindness component: TemporaryBlindness conditions: - !type:ReagentThreshold min: 20 - type: reagent id: TearGas name: reagent-name-tear-gas group: Narcotics desc: reagent-desc-tear-gas physicalDesc: reagent-physical-desc-milky flavor: salty color: "#96a8b5" boilingPoint: 255.0 meltingPoint: 36.0 metabolisms: Narcotic: effects: - !type:PopupMessage type: Local probability: 0.08 messages: - generic-reagent-effect-burning-eyes - generic-reagent-effect-burning-eyes-a-bit - generic-reagent-effect-tearing-up - norepinephricacid-effect-eyelids - norepinephricacid-effect-eyes-itch - norepinephricacid-effect-vision-fade - norepinephricacid-effect-vision-fail - !type:PopupMessage type: Local visualType: MediumCaution probability: 0.03 messages: - norepinephricacid-effect-eye-disconnect - norepinephricacid-effect-eye-pain - norepinephricacid-effect-darkness - norepinephricacid-effect-blindness conditions: - !type:ReagentThreshold min: 15 - !type:Emote emote: Scream probability: 0.08 - !type:GenericStatusEffect key: TemporaryBlindness component: TemporaryBlindness conditions: - !type:ReagentThreshold min: 20 - type: reagent id: Happiness name: reagent-name-happiness group: Narcotics desc: reagent-desc-happiness physicalDesc: reagent-physical-desc-soothing flavor: paintthinner color: "#EE35FF" metabolisms: Narcotic: effects: - !type:Emote emote: Laugh showInChat: true probability: 0.1 conditions: - !type:ReagentThreshold max: 20 - !type:Emote emote: Whistle showInChat: true probability: 0.1 conditions: - !type:ReagentThreshold max: 20 - !type:Emote emote: Crying showInChat: true probability: 0.1 conditions: - !type:ReagentThreshold min: 20 - !type:PopupMessage # we dont have sanity/mood so this will have to do type: Local visualType: Medium messages: - "psicodine-effect-fearless" - "psicodine-effect-anxieties-wash-away" - "psicodine-effect-at-peace" probability: 0.2 conditions: - !type:ReagentThreshold max: 20 - !type:GenericStatusEffect key: SeeingRainbows component: SeeingRainbows type: Add time: 5 refresh: false