using Content.Shared.Damage;
using Robust.Shared.Map;
using Robust.Shared.Serialization;
namespace Content.Shared.Weapons.Melee.Events
{
[Serializable, NetSerializable]
public abstract class AttackEvent : EntityEventArgs
{
///
/// Coordinates being attacked.
///
public readonly NetCoordinates Coordinates;
protected AttackEvent(NetCoordinates coordinates)
{
Coordinates = coordinates;
}
}
///
/// Event raised on entities that have been attacked.
///
public sealed class AttackedEvent : EntityEventArgs
{
///
/// Entity used to attack, for broadcast purposes.
///
public EntityUid Used { get; }
///
/// Entity that triggered the attack.
///
public EntityUid User { get; }
///
/// The original location that was clicked by the user.
///
public EntityCoordinates ClickLocation { get; }
public DamageSpecifier BonusDamage = new();
public AttackedEvent(EntityUid used, EntityUid user, EntityCoordinates clickLocation)
{
Used = used;
User = user;
ClickLocation = clickLocation;
}
}
}