using System.Diagnostics.CodeAnalysis;
using Content.Shared.Preferences;
using JetBrains.Annotations;
using Robust.Shared.Prototypes;
using Robust.Shared.Serialization;
using Robust.Shared.Utility;
namespace Content.Shared.Roles;
///
/// Requires the character to be older or younger than a certain age (inclusive)
///
[UsedImplicitly]
[Serializable, NetSerializable]
public sealed partial class AgeRequirement : JobRequirement
{
[DataField(required: true)]
public int RequiredAge;
public override bool Check(IEntityManager entManager,
IPrototypeManager protoManager,
HumanoidCharacterProfile? profile,
IReadOnlyDictionary playTimes,
[NotNullWhen(false)] out FormattedMessage? reason)
{
reason = new FormattedMessage();
if (profile is null) //the profile could be null if the player is a ghost. In this case we don't need to block the role selection for ghostrole
return true;
if (!Inverted)
{
reason = FormattedMessage.FromMarkupPermissive(Loc.GetString("role-timer-age-too-young",
("age", RequiredAge)));
if (profile.Age < RequiredAge)
return false;
}
else
{
reason = FormattedMessage.FromMarkupPermissive(Loc.GetString("role-timer-age-too-old",
("age", RequiredAge)));
if (profile.Age > RequiredAge)
return false;
}
return true;
}
}