using Robust.Shared.Prototypes; using Robust.Shared.Utility; namespace Content.Shared.Objectives; /// /// General data about a group of items, such as icon, description, name. Used for Steal objective /// [Prototype] public sealed partial class StealTargetGroupPrototype : IPrototype { [IdDataField] public string ID { get; private set; } = default!; [DataField] public LocId Name { get; private set; } = string.Empty; [DataField] public SpriteSpecifier Sprite { get; private set; } = SpriteSpecifier.Invalid; }