namespace Content.Shared.Materials;
///
/// Valid items that collide with an entity with this component
/// will begin to be reclaimed.
///
///
[RegisterComponent]
public sealed partial class CollideMaterialReclaimerComponent : Component
{
///
/// The fixture that starts reclaiming on collision.
///
[DataField("fixtureId")]
public string FixtureId = "brrt";
}