using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Lube;
[RegisterComponent, NetworkedComponent]
public sealed partial class LubeComponent : Component
{
[DataField("squeeze")]
public SoundSpecifier Squeeze = new SoundPathSpecifier("/Audio/Items/squeezebottle.ogg");
///
/// Solution on the entity that contains the glue.
///
[DataField("solution")]
public string Solution = "drink";
///
/// Reagent that will be used as glue.
///
[DataField("reagent", customTypeSerializer: typeof(PrototypeIdSerializer))]
public string Reagent = "SpaceLube";
///
/// Reagent consumption per use.
///
[DataField("consumption"), ViewVariables(VVAccess.ReadWrite)]
public FixedPoint2 Consumption = FixedPoint2.New(3);
///
/// Min slips per unit
///
[DataField("minSlips"), ViewVariables(VVAccess.ReadWrite)]
public int MinSlips = 1;
///
/// Max slips per unit
///
[DataField("maxSlips"), ViewVariables(VVAccess.ReadWrite)]
public int MaxSlips = 6;
[DataField("slipStrength"), ViewVariables(VVAccess.ReadWrite)]
public int SlipStrength = 10;
}