using Content.Shared.Alert; using Robust.Shared.GameStates; using Robust.Shared.Prototypes; namespace Content.Shared.Clothing; [RegisterComponent, NetworkedComponent] [Access(typeof(SharedMagbootsSystem))] public sealed partial class MagbootsComponent : Component { [DataField] public ProtoId MagbootsAlert = "Magboots"; /// /// If true, the user must be standing on a grid or planet map to experience the weightlessness-canceling effect /// [DataField] public bool RequiresGrid = true; /// /// Slot the clothing has to be worn in to work. /// [DataField] public string Slot = "shoes"; }