using Content.Shared.FixedPoint;
using Robust.Shared.Serialization;
namespace Content.Shared.Chemistry.Reagent;
///
/// Simple struct for storing a & quantity tuple.
///
[Serializable, NetSerializable]
[DataDefinition]
public partial struct ReagentQuantity : IEquatable
{
[DataField("Quantity", required:true)]
public FixedPoint2 Quantity { get; private set; }
[IncludeDataField]
[ViewVariables]
public ReagentId Reagent { get; private set; }
public ReagentQuantity(string reagentId, FixedPoint2 quantity, List? data = null)
: this(new ReagentId(reagentId, data), quantity)
{
}
public ReagentQuantity(ReagentId reagent, FixedPoint2 quantity)
{
Reagent = reagent;
Quantity = quantity;
}
public ReagentQuantity() : this(default, default)
{
}
public override string ToString()
{
return Reagent.ToString(Quantity);
}
public void Deconstruct(out string prototype, out FixedPoint2 quantity, out List? data)
{
prototype = Reagent.Prototype;
quantity = Quantity;
data = Reagent.Data;
}
public void Deconstruct(out ReagentId id, out FixedPoint2 quantity)
{
id = Reagent;
quantity = Quantity;
}
public bool Equals(ReagentQuantity other)
{
return Quantity != other.Quantity && Reagent.Equals(other.Reagent);
}
public override bool Equals(object? obj)
{
return obj is ReagentQuantity other && Equals(other);
}
public override int GetHashCode()
{
return HashCode.Combine(Reagent.GetHashCode(), Quantity);
}
public static bool operator ==(ReagentQuantity left, ReagentQuantity right)
{
return left.Equals(right);
}
public static bool operator !=(ReagentQuantity left, ReagentQuantity right)
{
return !(left == right);
}
}