using Content.Server.Mind; using Content.Server.Objectives.Components; using Content.Server.Roles; using Content.Server.Thief.Components; using Content.Shared.Examine; using Content.Shared.Foldable; using Content.Shared.Popups; using Content.Shared.Verbs; using Content.Shared.Roles; using Robust.Shared.Audio.Systems; namespace Content.Server.Thief.Systems; /// /// /// public sealed class ThiefBeaconSystem : EntitySystem { [Dependency] private readonly SharedAudioSystem _audio = default!; [Dependency] private readonly SharedPopupSystem _popup = default!; [Dependency] private readonly MindSystem _mind = default!; [Dependency] private readonly SharedRoleSystem _roles = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent>(OnGetInteractionVerbs); SubscribeLocalEvent(OnFolded); SubscribeLocalEvent(OnExamined); } private void OnGetInteractionVerbs(Entity beacon, ref GetVerbsEvent args) { if (!args.CanAccess || !args.CanInteract || args.Hands is null) return; if (TryComp(beacon, out var foldable) && foldable.IsFolded) return; var mind = _mind.GetMind(args.User); if (mind == null || !_roles.MindHasRole(mind.Value)) return; var user = args.User; args.Verbs.Add(new() { Act = () => { SetCoordinate(beacon, mind.Value); }, Message = Loc.GetString("thief-fulton-verb-message"), Text = Loc.GetString("thief-fulton-verb-text"), }); } private void OnFolded(Entity beacon, ref FoldedEvent args) { if (args.IsFolded) ClearCoordinate(beacon); } private void OnExamined(Entity beacon, ref ExaminedEvent args) { if (!TryComp(beacon, out var area)) return; args.PushText(Loc.GetString(area.Owners.Count == 0 ? "thief-fulton-examined-unset" : "thief-fulton-examined-set")); } private void SetCoordinate(Entity beacon, EntityUid mind) { if (!TryComp(beacon, out var area)) return; _audio.PlayPvs(beacon.Comp.LinkSound, beacon); _popup.PopupEntity(Loc.GetString("thief-fulton-set"), beacon); area.Owners.Clear(); //We only reconfigure the beacon for ourselves, we don't need multiple thieves to steal from the same beacon. area.Owners.Add(mind); } private void ClearCoordinate(Entity beacon) { if (!TryComp(beacon, out var area)) return; if (area.Owners.Count == 0) return; _audio.PlayPvs(beacon.Comp.UnlinkSound, beacon); _popup.PopupEntity(Loc.GetString("thief-fulton-clear"), beacon); area.Owners.Clear(); } }