using System.Diagnostics.CodeAnalysis;
using Content.Shared.Mind;
using Content.Shared.Store;
using Content.Shared.Store.Components;
using Robust.Shared.Prototypes;
namespace Content.Server.Store.Systems;
public sealed partial class StoreSystem
{
///
/// Refreshes all listings on a store.
/// Do not use if you don't know what you're doing.
///
/// The store to refresh
public void RefreshAllListings(StoreComponent component)
{
var previousState = component.FullListingsCatalog;
var newState = GetAllListings();
// if we refresh list with existing cost modifiers - they will be removed,
// need to restore them
if (previousState.Count != 0)
{
foreach (var previousStateListingItem in previousState)
{
if (!previousStateListingItem.IsCostModified
|| !TryGetListing(newState, previousStateListingItem.ID, out var found))
{
continue;
}
foreach (var (modifierSourceId, costModifier) in previousStateListingItem.CostModifiersBySourceId)
{
found.AddCostModifier(modifierSourceId, costModifier);
}
}
}
component.FullListingsCatalog = newState;
}
///
/// Gets all listings from a prototype.
///
/// All the listings
public HashSet GetAllListings()
{
var clones = new HashSet();
foreach (var prototype in _proto.EnumeratePrototypes())
{
clones.Add(new ListingDataWithCostModifiers(prototype));
}
return clones;
}
///
/// Adds a listing from an Id to a store
///
/// The store to add the listing to
/// The id of the listing
/// Whether or not the listing was added successfully
public bool TryAddListing(StoreComponent component, string listingId)
{
if (!_proto.TryIndex(listingId, out var proto))
{
Log.Error("Attempted to add invalid listing.");
return false;
}
return TryAddListing(component, proto);
}
///
/// Adds a listing to a store
///
/// The store to add the listing to
/// The listing
/// Whether or not the listing was add successfully
public bool TryAddListing(StoreComponent component, ListingPrototype listing)
{
return component.FullListingsCatalog.Add(new ListingDataWithCostModifiers(listing));
}
///
/// Gets the available listings for a store
///
/// Either the account owner, user, or an inanimate object (e.g., surplus bundle)
///
/// The store the listings are coming from.
/// The available listings.
public IEnumerable GetAvailableListings(EntityUid buyer, EntityUid store, StoreComponent component)
{
return GetAvailableListings(buyer, component.FullListingsCatalog, component.Categories, store);
}
///
/// Gets the available listings for a user given an overall set of listings and categories to filter by.
///
/// Either the account owner, user, or an inanimate object (e.g., surplus bundle)
/// All of the listings that are available. If null, will just get all listings from the prototypes.
/// What categories to filter by.
/// The physial entity of the store. Can be null.
/// The available listings.
public IEnumerable GetAvailableListings(
EntityUid buyer,
IReadOnlyCollection? listings,
HashSet> categories,
EntityUid? storeEntity = null
)
{
listings ??= GetAllListings();
foreach (var listing in listings)
{
if (!ListingHasCategory(listing, categories))
continue;
if (listing.Conditions != null)
{
var args = new ListingConditionArgs(GetBuyerMind(buyer), storeEntity, listing, EntityManager);
var conditionsMet = true;
foreach (var condition in listing.Conditions)
{
if (!condition.Condition(args))
{
conditionsMet = false;
break;
}
}
if (!conditionsMet)
continue;
}
yield return listing;
}
}
///
/// Returns the entity's mind entity, if it has one, to be used for listing conditions.
/// If it doesn't have one, or is a mind entity already, it returns itself.
///
/// The buying entity.
public EntityUid GetBuyerMind(EntityUid buyer)
{
if (!HasComp(buyer) && _mind.TryGetMind(buyer, out var buyerMind, out var _))
return buyerMind;
return buyer;
}
///
/// Checks if a listing appears in a list of given categories
///
/// The listing itself.
/// The categories to check through.
/// If the listing was present in one of the categories.
public bool ListingHasCategory(ListingData listing, HashSet> categories)
{
foreach (var cat in categories)
{
if (listing.Categories.Contains(cat))
return true;
}
return false;
}
private bool TryGetListing(IReadOnlyCollection collection, string listingId, [MaybeNullWhen(false)] out ListingDataWithCostModifiers found)
{
foreach(var current in collection)
{
if (current.ID == listingId)
{
found = current;
return true;
}
}
found = null!;
return false;
}
}