namespace Content.Server.Kitchen.Components;
///
/// Applies to items that are capable of butchering entities, or
/// are otherwise sharp for some purpose.
///
[RegisterComponent]
public sealed partial class SharpComponent : Component
{
// TODO just make this a tool type.
public HashSet Butchering = new();
[DataField("butcherDelayModifier")]
public float ButcherDelayModifier = 1.0f;
///
/// Shitmed: Whether this item had SurgeryToolComponent before sharp was added.
///
[DataField]
public bool HadSurgeryTool;
///
/// Shitmed: Whether this item had ScalpelComponent before sharp was added.
///
[DataField]
public bool HadScalpel;
///
/// Shitmed: Whether this item had BoneSawComponent before sharp was added.
///
[DataField]
public bool HadBoneSaw;
}