using Content.Server.GameTicking.Rules.VariationPass.Components;
using Content.Server.GameTicking.Rules.VariationPass.Components.ReplacementMarkers;
namespace Content.Server.GameTicking.Rules.VariationPass;
///
/// This handles the ability to replace entities marked with in a variation pass
///
public sealed class WallReplaceVariationPassSystem : BaseEntityReplaceVariationPassSystem
{
}