namespace Content.Server.GameTicking.Rules.Components;
///
/// Marks an entity as a Valley checkpoint for supply box deliveries and control points.
///
[RegisterComponent, Access(typeof(ValleyPointsRuleSystem))]
public sealed partial class ValleyCheckpointComponent : Component
{
///
/// Whether this checkpoint is controlled by Blugoslavia.
///
[DataField]
public bool BlugoslaviaControlled = false;
///
/// Supply boxes currently being secured at this checkpoint.
///
[DataField]
public List SecuringBoxes = new();
}