namespace Content.Server.GameTicking.Rules.Components; /// /// Marks an entity as a Valley checkpoint for supply box deliveries and control points. /// [RegisterComponent, Access(typeof(ValleyPointsRuleSystem))] public sealed partial class ValleyCheckpointComponent : Component { /// /// Whether this checkpoint is controlled by Blugoslavia. /// [DataField] public bool BlugoslaviaControlled = false; /// /// Supply boxes currently being secured at this checkpoint. /// [DataField] public List SecuringBoxes = new(); }