namespace Content.Server.Explosion.Components; /// /// Triggers when the entity is overlapped for the specified duration. /// [RegisterComponent] public sealed partial class TriggerOnTimedCollideComponent : Component { [ViewVariables(VVAccess.ReadWrite)] [DataField("threshold")] public float Threshold; /// /// A collection of entities that are colliding with this, and their own unique accumulator. /// [ViewVariables] public readonly Dictionary Colliding = new(); }