using Content.Server.Wires; using Content.Shared.Doors; using Content.Shared.Doors.Components; using Content.Shared.Doors.Systems; using Content.Shared.Wires; namespace Content.Server.Doors; public sealed partial class DoorSafetyWireAction : ComponentWireAction { public override Color Color { get; set; } = Color.Red; public override string Name { get; set; } = "wire-name-door-safety"; [DataField("timeout")] private int _timeout = 30; public override StatusLightState? GetLightState(Wire wire, AirlockComponent comp) => comp.Safety ? StatusLightState.On : StatusLightState.Off; public override object StatusKey { get; } = AirlockWireStatus.SafetyIndicator; public override bool Cut(EntityUid user, Wire wire, AirlockComponent door) { WiresSystem.TryCancelWireAction(wire.Owner, PulseTimeoutKey.Key); EntityManager.System().SetSafety(door, false); return true; } public override bool Mend(EntityUid user, Wire wire, AirlockComponent door) { EntityManager.System().SetSafety(door, true); return true; } public override void Pulse(EntityUid user, Wire wire, AirlockComponent door) { EntityManager.System().SetSafety(door, false); WiresSystem.StartWireAction(wire.Owner, _timeout, PulseTimeoutKey.Key, new TimedWireEvent(AwaitSafetyTimerFinish, wire)); } public override void Update(Wire wire) { if (!IsPowered(wire.Owner)) { WiresSystem.TryCancelWireAction(wire.Owner, PulseTimeoutKey.Key); } } private void AwaitSafetyTimerFinish(Wire wire) { if (!wire.IsCut) { if (EntityManager.TryGetComponent(wire.Owner, out var door)) { EntityManager.System().SetSafety(door, true); } } } private enum PulseTimeoutKey : byte { Key } }