- type: entity abstract: true parent: BaseObjective id: BaseParadoxCloneObjective components: - type: Objective # required but not used difficulty: 1 issuer: objective-issuer-paradox - type: RoleRequirement roles: mindRoles: - ParadoxCloneRole - type: Tag tags: - ParadoxCloneObjectiveBlacklist # don't copy the objectives from other clones - type: entity parent: [BaseParadoxCloneObjective, BaseLivingObjective] id: ParadoxCloneLivingObjective name: Escape to centcomm alive and unrestrained. description: Return to your old life. components: - type: Objective icon: sprite: Structures/Furniture/chairs.rsi state: shuttle - type: EscapeShuttleCondition - type: entity parent: [BaseParadoxCloneObjective, BaseKillObjective] id: ParadoxCloneKillObjective name: Fix the space-time paradox. description: Replace your original to fix the paradox. Remember, your mission is to blend in, do not kill anyone else unless you have to! components: - type: PickSpecificPerson - type: KillPersonCondition requireDead: true # don't count missing evac as killing - type: TargetObjective title: objective-condition-kill-head-title # kill ,