using Content.Shared.Thief; using JetBrains.Annotations; using Robust.Client.GameObjects; using Robust.Client.UserInterface; namespace Content.Client.Thief; [UsedImplicitly] public sealed class ThiefBackpackBoundUserInterface : BoundUserInterface { private ThiefBackpackMenu? _window; public ThiefBackpackBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey) { } protected override void Open() { base.Open(); _window = this.CreateWindow(); _window.OnApprove += SendApprove; _window.OnSetChange += SendChangeSelected; } protected override void UpdateState(BoundUserInterfaceState state) { base.UpdateState(state); if (state is not ThiefBackpackBoundUserInterfaceState current) return; _window?.UpdateState(current); } public void SendChangeSelected(int setNumber) { SendMessage(new ThiefBackpackChangeSetMessage(setNumber)); } public void SendApprove() { SendMessage(new ThiefBackpackApproveMessage()); } }