using Content.Shared.MapText;
using Robust.Client.Graphics;
using Robust.Client.ResourceManagement;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.RichText;
using Robust.Shared.Configuration;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Client.MapText;
///
public sealed class MapTextSystem : SharedMapTextSystem
{
[Dependency] private readonly IConfigurationManager _configManager = default!;
[Dependency] private readonly IUserInterfaceManager _uiManager = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly IResourceCache _resourceCache = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IOverlayManager _overlayManager = default!;
private MapTextOverlay _overlay = default!;
///
public override void Initialize()
{
SubscribeLocalEvent(OnComponentStartup);
SubscribeLocalEvent(HandleCompState);
_overlay = new MapTextOverlay(_configManager, EntityManager, _uiManager, _transform, _resourceCache, _prototypeManager);
_overlayManager.AddOverlay(_overlay);
// TODO move font prototype to robust.shared, then use ProtoId
DebugTools.Assert(_prototypeManager.HasIndex(SharedMapTextComponent.DefaultFont));
}
private void OnComponentStartup(Entity ent, ref ComponentStartup args)
{
CacheText(ent.Comp);
// TODO move font prototype to robust.shared, then use ProtoId
DebugTools.Assert(_prototypeManager.HasIndex(ent.Comp.FontId));
}
private void HandleCompState(Entity ent, ref ComponentHandleState args)
{
if (args.Current is not MapTextComponentState state)
return;
ent.Comp.Text = state.Text;
ent.Comp.LocText = state.LocText;
ent.Comp.Color = state.Color;
ent.Comp.FontId = state.FontId;
ent.Comp.FontSize = state.FontSize;
ent.Comp.Offset = state.Offset;
CacheText(ent.Comp);
}
private void CacheText(MapTextComponent component)
{
component.CachedFont = null;
component.CachedText = string.IsNullOrWhiteSpace(component.Text)
? Loc.GetString(component.LocText)
: component.Text;
if (!_prototypeManager.TryIndex(component.FontId, out var fontPrototype))
{
component.CachedText = Loc.GetString("map-text-font-error");
component.Color = Color.Red;
if(_prototypeManager.TryIndex(SharedMapTextComponent.DefaultFont, out var @default))
component.CachedFont = new VectorFont(_resourceCache.GetResource(@default.Path), 14);
return;
}
var fontResource = _resourceCache.GetResource(fontPrototype.Path);
component.CachedFont = new VectorFont(fontResource, component.FontSize);
}
}