# If you spawn any of these, they should probably be made cleanable as well. - type: decal id: Dirt tags: ["station", "dirty"] defaultCleanable: true sprite: sprite: Decals/dirty.rsi state: dirt - type: decal id: DirtLight tags: ["station", "dirty"] defaultCleanable: true sprite: sprite: Decals/dirty.rsi state: dirtlight - type: decal id: DirtMedium tags: ["station", "dirty"] defaultCleanable: true sprite: sprite: Decals/dirty.rsi state: dirtmedium - type: decal id: DirtHeavy tags: ["station", "dirty"] defaultCleanable: true sprite: sprite: Decals/dirty.rsi state: dirtheavy - type: decal id: DirtHeavyMonotile tags: ["station", "dirty"] defaultCleanable: true sprite: sprite: Decals/dirty.rsi state: dirtheavy-mono - type: decal id: Damaged tags: ["station", "dirty"] defaultCleanable: true sprite: sprite: Decals/dirty.rsi state: damaged - type: decal id: Remains tags: ["station", "dirty"] defaultCleanable: true sprite: sprite: Decals/dirty.rsi state: remains - type: decal id: Rust tags: ["station", "dirty"] defaultCleanable: true sprite: sprite: Decals/dirty.rsi state: rust