- type: entity id: BaseGameRule abstract: true components: - type: GameRule - type: entity parent: BaseGameRule id: RespawnDeadRule components: - type: RespawnDeadRule alwaysRespawnDead: true - type: RespawnTracker respawnDelay: 300 deleteBody: false #shorter respawn timer for TDM - type: entity parent: BaseGameRule id: RespawnDeadRuleTDM components: - type: RespawnDeadRule alwaysRespawnDead: true - type: RespawnTracker respawnDelay: 120 deleteBody: false - type: entity id: InactivityTimeRestart parent: BaseGameRule components: - type: InactivityRule inactivityMaxTime: 600 roundEndDelay: 10 - type: entity id: MaxTimeRestart parent: BaseGameRule components: - type: MaxTimeRestartRule roundMaxTime: 300 roundEndDelay: 10 - type: entity id: Sandbox parent: BaseGameRule components: - type: SandboxRule - type: entity id: Secret parent: BaseGameRule components: - type: SecretRule - type: entity parent: BaseGameRule id: GracewallRule components: - type: GracewallRule - type: entity parent: BaseGameRule id: CaptureAreaRule components: - type: CaptureAreaRule