using Robust.Shared.Prototypes; namespace Content.Shared.EntityTable.ValueSelector; /// /// Gives a constant value. /// public sealed partial class ConstantNumberSelector : NumberSelector { [DataField] public float Value = 1; public ConstantNumberSelector(float value) { Value = value; } public override float Get(System.Random rand, IEntityManager entMan, IPrototypeManager proto) { return Value; } }