using Robust.Shared.Serialization; namespace Content.Shared.Cargo; [NetSerializable, Serializable] public enum CargoConsoleUiKey : byte { Orders, Bounty, Shuttle, Telepad } [NetSerializable, Serializable] public enum CargoPalletConsoleUiKey : byte { Sale } public abstract class SharedCargoSystem : EntitySystem {} [Serializable, NetSerializable] public enum CargoTelepadState : byte { Unpowered, Idle, Teleporting, }; [Serializable, NetSerializable] public enum CargoTelepadVisuals : byte { State, };