namespace Content.Shared.NPC;
public abstract class SharedNPCSteeringSystem : EntitySystem
{
public const byte InterestDirections = 12;
///
/// How many radians between each interest direction.
///
public const float InterestRadians = MathF.Tau / InterestDirections;
///
/// How many degrees between each interest direction.
///
public const float InterestDegrees = 360f / InterestDirections;
}