namespace Content.Server.Kitchen.Components; /// /// Applies to items that are capable of butchering entities, or /// are otherwise sharp for some purpose. /// [RegisterComponent] public sealed partial class SharpComponent : Component { // TODO just make this a tool type. public HashSet Butchering = new(); [DataField("butcherDelayModifier")] public float ButcherDelayModifier = 1.0f; /// /// Shitmed: Whether this item had SurgeryToolComponent before sharp was added. /// [DataField] public bool HadSurgeryTool; /// /// Shitmed: Whether this item had ScalpelComponent before sharp was added. /// [DataField] public bool HadScalpel; /// /// Shitmed: Whether this item had BoneSawComponent before sharp was added. /// [DataField] public bool HadBoneSaw; }