using Robust.Client; namespace Content.Replay; internal static class Program { public static void Main(string[] args) { ContentStart.StartLibrary(args, new GameControllerOptions() { Sandboxing = true, ContentModulePrefix = "Content.", ContentBuildDirectory = "Content.Replay", DefaultWindowTitle = "SS14 Replay", UserDataDirectoryName = "Space Station 14", ConfigFileName = "replay.toml" }); } }