namespace Content.Server.Xenoarchaeology.XenoArtifacts.Effects.Components;
///
/// This is used for recharging all nearby batteries when activated
///
[RegisterComponent]
public sealed partial class ChargeBatteryArtifactComponent : Component
{
///
/// The radius of entities that will be affected
///
[DataField("radius")]
public float Radius = 15f;
}