- type: shader id: StencilClear kind: source path: "/Textures/Shaders/stencil_clear.swsl" stencil: ref: 0 op: Replace func: Always - type: shader id: StencilMask kind: source path: "/Textures/Shaders/stencil_mask.swsl" stencil: ref: 1 op: Replace func: Always - type: shader id: StencilDraw kind: canvas stencil: ref: 1 op: Keep func: NotEqual