namespace Content.Server.Xenoarchaeology.XenoArtifacts.Triggers.Components; /// /// Activate artifact when it contacted with an electricity source. /// It could be connected MV cables, stun baton or multi tool. /// [RegisterComponent] public sealed partial class ArtifactElectricityTriggerComponent : Component { /// /// How much power should artifact receive to operate. /// [DataField("minPower")] public float MinPower = 400; }