namespace Content.Server.Xenoarchaeology.XenoArtifacts.Triggers.Components;
///
/// Activate artifact when it contacted with an electricity source.
/// It could be connected MV cables, stun baton or multi tool.
///
[RegisterComponent]
public sealed partial class ArtifactElectricityTriggerComponent : Component
{
///
/// How much power should artifact receive to operate.
///
[DataField("minPower")]
public float MinPower = 400;
}