using Content.Shared.Actions;
using Content.Shared.Whitelist;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
namespace Content.Shared.Implants.Components;
///
/// Subdermal implants get stored in a container on an entity and grant the entity special actions
/// The actions can be activated via an action, a passive ability (ie tracking), or a reactive ability (ie on death) or some sort of combination
/// They're added and removed with implanters
///
[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
public sealed partial class SubdermalImplantComponent : Component
{
///
/// Used where you want the implant to grant the owner an instant action.
///
[ViewVariables(VVAccess.ReadWrite)]
[DataField("implantAction")]
public EntProtoId? ImplantAction;
[DataField, AutoNetworkedField]
public EntityUid? Action;
///
/// The entity this implant is inside
///
[ViewVariables, AutoNetworkedField]
public EntityUid? ImplantedEntity;
///
/// Should this implant be removeable?
///
[ViewVariables(VVAccess.ReadWrite)]
[DataField("permanent"), AutoNetworkedField]
public bool Permanent = false;
///
/// Target whitelist for this implant specifically.
/// Only checked if the implanter allows implanting on the target to begin with.
///
[DataField]
public EntityWhitelist? Whitelist;
///
/// Target blacklist for this implant specifically.
/// Only checked if the implanter allows implanting on the target to begin with.
///
[DataField]
public EntityWhitelist? Blacklist;
///
/// If set, this ProtoId is used when attempting to draw the implant instead.
/// Useful if the implant is a child to another implant and you don't want to differentiate between them when drawing.
///
[DataField]
public EntProtoId? DrawableProtoIdOverride;
}
///
/// Used for opening the storage implant via action.
///
public sealed partial class OpenStorageImplantEvent : InstantActionEvent
{
}
public sealed partial class UseFreedomImplantEvent : InstantActionEvent
{
}
///
/// Used for triggering trigger events on the implant via action
///
public sealed partial class ActivateImplantEvent : InstantActionEvent
{
}
///
/// Used for opening the uplink implant via action.
///
public sealed partial class OpenUplinkImplantEvent : InstantActionEvent
{
}
public sealed partial class UseScramImplantEvent : InstantActionEvent
{
}
public sealed partial class UseDnaScramblerImplantEvent : InstantActionEvent
{
}