using Content.Server.Traitor.Systems;
using Robust.Shared.Prototypes;
namespace Content.Server.Traitor.Components;
///
/// Makes the entity a traitor either instantly if it has a mind or when a mind is added.
///
[RegisterComponent, Access(typeof(AutoTraitorSystem))]
public sealed partial class AutoTraitorComponent : Component
{
///
/// The traitor profile to use
///
[DataField]
public EntProtoId Profile = "Traitor";
}