namespace Content.Server.Speech.Components;
///
/// Rattle me bones!
///
[RegisterComponent]
public sealed partial class SkeletonAccentComponent : Component
{
///
/// Chance that the message will be appended with "ACK ACK!"
///
[DataField("ackChance")]
public float ackChance = 0.3f; // Funnier if it doesn't happen every single time
}