using Content.Server.Shuttles.Systems; using Robust.Shared.Prototypes; using Robust.Shared.Utility; namespace Content.Server.Shuttles.Components; /// /// If added to an airlock will try to autofill a grid onto it on MapInit /// [RegisterComponent, Access(typeof(ShuttleSystem))] public sealed partial class GridFillComponent : Component { [DataField] public ResPath Path = new("/Maps/Shuttles/escape_pod_small.yml"); /// /// Components to be added to any spawned grids. /// [DataField] public ComponentRegistry AddComponents = new(); }