namespace Content.Server.GameTicking.Rules.Components;
///
/// Marks an entity as a Valley supply box that can be delivered for points.
///
[RegisterComponent, Access(typeof(ValleyPointsRuleSystem))]
public sealed partial class ValleySupplyBoxComponent : Component
{
///
/// Whether this supply box has been delivered to a checkpoint.
///
[DataField]
public bool Delivered = false;
///
/// The checkpoint this box is being secured at, if any.
///
[DataField]
public EntityUid? SecuringAtCheckpoint = null;
}