namespace Content.Server.GameTicking.Rules.Components; /// /// Marks an entity as a Valley supply box that can be delivered for points. /// [RegisterComponent, Access(typeof(ValleyPointsRuleSystem))] public sealed partial class ValleySupplyBoxComponent : Component { /// /// Whether this supply box has been delivered to a checkpoint. /// [DataField] public bool Delivered = false; /// /// The checkpoint this box is being secured at, if any. /// [DataField] public EntityUid? SecuringAtCheckpoint = null; }