using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reaction;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Content.Shared.Fluids.Components;
using Robust.Shared.Map;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
using System.Linq;
namespace Content.Server.Chemistry.TileReactions;
///
/// Turns all of the reagents on a puddle into water.
///
[DataDefinition]
public sealed partial class CleanTileReaction : ITileReaction
{
///
/// How much it costs to clean 1 unit of reagent.
///
///
/// In terms of space cleaner can clean 1 average puddle per 5 units.
///
[DataField("cleanCost")]
public float CleanAmountMultiplier { get; private set; } = 0.25f;
///
/// What reagent to replace the tile conents with.
///
[DataField("reagent", customTypeSerializer: typeof(PrototypeIdSerializer))]
public string ReplacementReagent = "Water";
FixedPoint2 ITileReaction.TileReact(TileRef tile,
ReagentPrototype reagent,
FixedPoint2 reactVolume,
IEntityManager entityManager
, List? data)
{
var entities = entityManager.System().GetLocalEntitiesIntersecting(tile, 0f).ToArray();
var puddleQuery = entityManager.GetEntityQuery();
var solutionContainerSystem = entityManager.System();
// Multiply as the amount we can actually purge is higher than the react amount.
var purgeAmount = reactVolume / CleanAmountMultiplier;
foreach (var entity in entities)
{
if (!puddleQuery.TryGetComponent(entity, out var puddle) ||
!solutionContainerSystem.TryGetSolution(entity, puddle.SolutionName, out var puddleSolution, out _))
{
continue;
}
var purgeable = solutionContainerSystem.SplitSolutionWithout(puddleSolution.Value, purgeAmount, ReplacementReagent, reagent.ID);
purgeAmount -= purgeable.Volume;
solutionContainerSystem.TryAddSolution(puddleSolution.Value, new Solution(ReplacementReagent, purgeable.Volume));
if (purgeable.Volume <= FixedPoint2.Zero)
break;
}
return (reactVolume / CleanAmountMultiplier - purgeAmount) * CleanAmountMultiplier;
}
}