using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
using Content.Server.Explosion.EntitySystems;
namespace Content.Server.Explosion.Components;
///
/// A component that electrocutes an entity having this component when a trigger is triggered.
///
[RegisterComponent, AutoGenerateComponentPause]
[Access(typeof(TriggerSystem))]
public sealed partial class ShockOnTriggerComponent : Component
{
///
/// The force of an electric shock when the trigger is triggered.
///
[DataField]
public int Damage = 5;
///
/// Duration of electric shock when the trigger is triggered.
///
[DataField]
public TimeSpan Duration = TimeSpan.FromSeconds(2);
///
/// The minimum delay between repeating triggers.
///
[DataField]
public TimeSpan Cooldown = TimeSpan.FromSeconds(4);
///
/// When can the trigger run again?
///
[DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
[AutoPausedField]
public TimeSpan NextTrigger = TimeSpan.Zero;
}