using Content.Client.Labels.UI; using Content.Shared.Labels; using Content.Shared.Labels.Components; using Content.Shared.Labels.EntitySystems; namespace Content.Client.Labels.EntitySystems; public sealed class HandLabelerSystem : SharedHandLabelerSystem { protected override void UpdateUI(Entity ent) { if (UserInterfaceSystem.TryGetOpenUi(ent.Owner, HandLabelerUiKey.Key, out var bui) && bui is HandLabelerBoundUserInterface cBui) { cBui.Reload(); } } }