using System.Text.Json.Serialization;
namespace Content.Server.Discord;
// https://discord.com/developers/docs/resources/channel#message-object-message-structure
public struct WebhookPayload
{
///
/// The message to send in the webhook. Maximum of 2000 characters.
///
[JsonPropertyName("content")]
public string? Content { get; set; }
[JsonPropertyName("username")]
public string? Username { get; set; }
[JsonPropertyName("avatar_url")]
public string? AvatarUrl { get; set; }
[JsonPropertyName("embeds")]
public List? Embeds { get; set; } = null;
[JsonPropertyName("allowed_mentions")]
public WebhookMentions AllowedMentions { get; set; } = new();
public WebhookPayload()
{
}
}