using Content.Shared.Chat;
using Content.Shared.Tools;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
namespace Content.Shared.Radio.Components;
///
/// This component is by entities that can contain encryption keys
///
[RegisterComponent]
public sealed partial class EncryptionKeyHolderComponent : Component
{
///
/// Whether or not encryption keys can be removed from the headset.
///
[ViewVariables(VVAccess.ReadWrite)]
[DataField("keysUnlocked")]
public bool KeysUnlocked = true;
///
/// The tool required to extract the encryption keys from the headset.
///
[ViewVariables(VVAccess.ReadWrite)]
[DataField("keysExtractionMethod", customTypeSerializer: typeof(PrototypeIdSerializer))]
public string KeysExtractionMethod = "Screwing";
[ViewVariables(VVAccess.ReadWrite)]
[DataField("keySlots")]
public int KeySlots = 2;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("keyExtractionSound")]
public SoundSpecifier KeyExtractionSound = new SoundPathSpecifier("/Audio/Items/pistol_magout.ogg");
[ViewVariables(VVAccess.ReadWrite)]
[DataField("keyInsertionSound")]
public SoundSpecifier KeyInsertionSound = new SoundPathSpecifier("/Audio/Items/pistol_magin.ogg");
[ViewVariables]
public Container KeyContainer = default!;
public const string KeyContainerName = "key_slots";
///
/// Combined set of radio channels provided by all contained keys.
///
[ViewVariables]
public HashSet Channels = new();
///
/// This is the channel that will be used when using the default/department prefix ().
///
[ViewVariables]
public string? DefaultChannel;
}