using System.Numerics; using Robust.Shared.GameStates; namespace Content.Shared.Medical.Cryogenics; [RegisterComponent] [NetworkedComponent] public sealed partial class InsideCryoPodComponent : Component { [ViewVariables] [DataField("previousOffset")] public Vector2 PreviousOffset { get; set; } = new(0, 0); [DataField] // Shitmed Change public EntityUid? SleepAction; }