using Content.Shared._Stalker.Characteristics; using Content.Shared.Movement.Systems; namespace Content.Server._Stalker.Characteristics.Modifiers.MovementSpeed; public sealed class CharacteristicModifierMovementSpeedSystem : EntitySystem { [Dependency] private readonly MovementSpeedModifierSystem _movementSpeedModifier = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnUpdate); } private void OnUpdate(Entity modifier, ref CharacteristicUpdatedEvent args) { _movementSpeedModifier.RefreshMovementSpeedModifiers(modifier); } }