using Content.Server.Xenoarchaeology.XenoArtifacts.Triggers.Components;
namespace Content.Server.Xenoarchaeology.XenoArtifacts.Triggers.Systems;
public sealed class ArtifactAnchorTriggerSystem : EntitySystem
{
[Dependency] private readonly ArtifactSystem _artifact = default!;
///
public override void Initialize()
{
SubscribeLocalEvent(OnAnchorStateChanged);
}
private void OnAnchorStateChanged(EntityUid uid, ArtifactAnchorTriggerComponent component, ref AnchorStateChangedEvent args)
{
if (args.Detaching)
return;
_artifact.TryActivateArtifact(uid);
}
}